
Lost In Transit
Apologies for the initial load time; it's a full-blown 3D FPS game, shoved into your browser! Give it at least 2 mins to load, please
This is a first-person shooter game where we experiment with some interesting mechanics
We find ourselves in the shoes of an often distracted office worker, Morgan. He has recently been promoted to a postal delivery executive, an IT specialist technician, and a general repairman. Join him on his quest to find the elusive Pepe Silvia, and deliver packages to him. On his journey, Morgan will also be "repairing" defective office equipment that gets in his way.
Repair Blasters & Combos
Each weapon will light up with the next bullet color available. The Combo Multiplier will increase damage dealt and also the effective bonuses attached to each bullet color type. Using the incorrect color type on an enemy will result in a reduction in damage dealt and also -1 to the combo multiplier.
RGB System
All colored bullets placed correctly with the matching color machine will increase the combo multiplier. All bullets placed incorrectly on a machine will decrease the combo multiplier. The combo multiplier score will increase all effects of each bonus.
Red Bullets - placing a red repair bullet on a red machine will result in a reduced cool-down in the Focus Time ability.
Green Bullet - placing a green bullet in a green machine will result in a health drop for the employee health plan.
Blue Bullet - placing a blue bullet in a blue machine will result in a shield drop for the employee health plan.
Focus Time Ability
Press ‘F’ to activate when the icon is full.
The player will enter focus time, slowing down their surroundings and increasing their reaction speed. When this ability is active, you do extra damage to all machines, regardless of the machine's color and the blaster's bullet type.
& More mechanics to play with and enemies to battle
Controls
WSAD - Movement
Mouse Move - Look
P - Pause/Settings
E - Interact
Shift - Dodge/Deflect
Space - Jump
Left Click - Shoot Left
Right Click - Shoot Right
Q - Boomerang
F - Focus Time
Created by:
Jake Horner - Programming, Game Design
Jamie Macleod - 3D Artist, Environment Design
Jack Oades (DomHusk) - Music, Sfx
We are planning to create a full game together would love it if you could join us!
Join our community - Discord Community
Published | 3 days ago |
Status | In development |
Platforms | HTML5 |
Authors | jakehornerman, RustySpannerz, dhusksound |
Genre | Action, Shooter |
Made with | Unity |
Tags | Colorful, Fast-Paced, FPS |
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